I was responsible for working on the bulk of textures for the main variation of the Marauder Medium Enemy type.
The in-game poly mesh was done by Virtuos
The high poly sculpt was done by various outsource studios and polish sculpt work was done by Jesse Sandifer.
Concept Team:
https://www.artstation.com/dscher
https://www.artstation.com/dustandhalos
Character Team:
https://www.artstation.com/augustfree
https://www.artstation.com/sandpiper
https://www.artstation.com/hannahjosepher
Art Direction: Maxx Kaufman