Skydance's Behemoth- Vile Hunter Light

Skydance's Behemoth- Vile Hunter Light

It was super fun to be able to work on one of my favorite enemy factions from the game, The Vile Hunters. I was responsible for creating the high poly sculpt , and updating the textures from Outsource.
The in game mesh and first round of textures was done by White Moon Dreams.

Concept Team:
https://www.artstation.com/dscher
https://www.artstation.com/dustandhalos

Character Team:
https://www.artstation.com/augustfree
https://www.artstation.com/sandpiper
https://www.artstation.com/hannahjosepher

Art Direction: Maxx Kaufman
The in game mesh and high poly sculpt was done by Original Force.